For the gamers out there who follow this blog, there's a good chance you know what I'm talking about. For those who don't, here's an explanation.
In the latest videogame by the game company Bungie, called Destiny, there's a currency called Strange Coins. Used to buy certain rare weapons and armour. They're quite rare, but also very liked among the community.
Today on the official Destiny Forums over at Bungie.net I found someone who made...
Dark cave
With Volumetric Lighting, invisible boundaries and use of the Copy tool one can make interesting scenes.
Crystal Room
Simply lighting effects, the right textures and the right camera position can bring out a simple room very nicely.
Stained glass
Stained glass in the light of a sun can give cool patterns. A nice experiment.
Vases
By experimenting with certain settings, one can quickly transform a sphere into a flower.
Decorated wall
Decorations are common and surprisingly quick to make. Tehy really bring a good atmosphere.
Saturday, 29 August 2015
Monday, 24 August 2015
Tutorial: Looping animation
Animations is used a lot in Design. Usually with a simple turn, but through paths as well. I'll do paths later though, as for this one I just want to make a simple looping animation. Which I'll turn into a GIF file. These kind of loops are usually only for models to show a 360 degree view, which you sometimes see in games. Here's an example.
So we'll start with making one cube, sphere or other object you want. It won't matter per se, as it's...
Friday, 14 August 2015
Tutorial: Chess - Part 2: Pawn

For our 2nd part of the Chess tutorial, we'll be making Pawns. They come in great numbers and have the ability to become anything. And because they take up half of the entire army, they're the most logic place to start off.
1) Pawns are fairly easy in design. They're basically a cone with a sphere on top. So that's where we'll start. Both can be found in the Objects section.
2) we'll place the sphere on top of the cone for now and tick it...
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